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(+1)

Awesome 1-bit pixel art and some incredible level design and puzzles in this nice jam package. I thought I was hot stuff solving what I thought was the final level ... and then the real final level came and I had to throw in the towel. So tough, but it is fair and well designed.

The mechanics of the movement are unlike any other game I can think of playing, but once I started to get a hold of them, it felt really good to master bouncing around.

The way you used the requirement to drive the gameplay was very unique and one of the coolest takes I've seen in the jam. Great job. An excellent submission.

(+1)

Thank you so much!
The final level is quite tough indeed, mainly because you need micromovements in a game where you can't do micromovements,
It's very easy to make hard levels without knowing they are as hard.

I'm really happy you liked the game :D