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astir lotus

87
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A member registered Aug 12, 2021 · View creator page →

Creator of

Recent community posts

thank you!

I tried exporting to html, but it wouldn't play once on itch. Think it was Gles3 issue

As pixelator said, moving left and right really made it hard to control the sword.
Other than that the bosses spinning laser attack is far to OP, you get almost no time to react.

The art was great and the music fantastic!

I was not able to attack, only walk and jump. Even after picking up the axe.

The art was great! and the music was really good!
Wish I could play it as it were meant to.

Haha, thank you!

Love the art and sound effects!
Great music!

It's a very small screen to play on and it would be nice to be able to use the ASD or arrow keys for controls.

I got 6700 points before those red keepers ended me!

Great fun! Good job!

Thank you so much!
The final level is quite tough indeed, mainly because you need micromovements in a game where you can't do micromovements,
It's very easy to make hard levels without knowing they are as hard.

I'm really happy you liked the game :D

Quite a cute game. The music got a bit repetitive and the movement speed was very limited. I wanted to walk faster than I could.

But other than that, the art is fantastic, and the puzzle elements are great!

I enjoyed it!

I really like the art and style!
No crosshair in games like this is something I personally have no problem with, I enjoy trying to aim without it.

It was quite easy to win, the enemies had no real threat and the boss died a little too fast.

But it was really cool! I wish it would have been a bit harder!

This was impressive with your own engine.

It works and functions great!

Really good, and fun!

Great game!
Great art, music and sound effects.
I wish there was a hold down to fire button instead of mashing.

Good job!

:(

I was planning to mechanic to drag the boxes. But there was not enough time :(

Thank you so much!

I agree, all this feedback from everyone really gives a way to see how it's a different experience for everyone.
And since it's my game, I am better at it than everyone else and can easily make too hard levels without noticing they're too hard.

Thank you for playing and feedback!

The animations were on point! The fabulous jumping and great music!
I like the background people doing their things aswell!

Music is quite loud, and sometimes when the item comes flying it looks like a dodge moment, even though it is a jump movement.

A fun game nonetheless. Good job!

Thank you!
There is alot I wanted to do with so little time. And it's amazing how much people seem to like it!

Thank you for your time!
The controls are a little different than normal yes :)

You might have mistunderstood my wierd word.
The controls are a bit wierd yes :)

That is some nice art I must say.

There is a little bug in the shooting, if you turn at the same time, then the bullets will teleport to the opposite side.
I think it's a child problem. And would be fixed if instead of adding the projectiles as a child of the player, you add it in the scene as independent gameobjects.

Fun game, and nice sounds!

Thank you!
Wierd, but intriguing!

Really beautiful!

The movement feels a bit slow, the music and sound effects were great.
The attacking could hav been nice to hold down the mouse button and have a cooldown timer between the shots.

But again, really beautiful game!

Oh, I'm dumb...
I never clicked on any of the lines, just assumed there were multiple control schemes active at the same time.
So then that's my fault and not yours :D

(1 edit)

It's a great atmosphere, but so haaard!

They take a bit too many hits in my opinion, but I might just be bad.

It's really cool and has a great feel to it.
The sound effects were really nice!
Adn the garphics made it feel like inside of a computer kinda!

I like it!

Extremely fun. Really cool!

Loved the art, the music and the sound effects.
I really just wish there were more to it. The bosses were great and offered variety in attacks.

Awesome!

Really cool game. Started out as another platformer. I missed 1 coin in total btw. Sucks.

But the ending was a really fun addition!
I really enjoyed it, and loved the art and music!

This was super fun! 

Loved the artstyle, the music, the mechanics and the music.

I really enjoy rougelike and dungeon crawler games. This was really enjoyable!

Amazing job duud!

I'm not much of a fan on grindy games and increasing the gain from 1 wood/stone to 2 would boost my enjoyment greatly.

But however, it is a good game with some autocollection mechanics which is great! The art is wonderful and the music calming. The sound effects sound nice aswell.

Nice job!

I found a bug. I used the marker on the statue of the CEO and the game crashed.

However it is a great game with fitting music, great art style and a nice take.

Good job!

Really great!
I was stuck in the controls part of the game. I have the QWERTY keyboard and tried to use ASD to move first, but that did not work. Had to resort to the arrow keys.

Great music and sound effects. Wonderful art!

This was a fun game!
Fun to reap the sould and satan himself. How dare he give my job to another reaper!

Great art, music and sound effects!

Press S to pet fluffy!

Fun and polished game, only crashed once!
I felt like it was missing a fall through on the platforms, holding down to fall through.

But it was a good game, and no one lays a hand on fluffy!

Don't be too hard on yourself, being a lone programmer is hard. But somethimes just splitting up the work in smaller  parts can really help!

It was a fun little game with good animations and art. And the music was on spot.
Missing some visual feedback on hitting the boss.

Good job!

Thank you for your honesty, yeah I didn't really have time to polish the controls as much as I wanted,

Thank you!

thank you :)

I like these types of games. And I can really only say that the speed the bosses are walking is rather slow.

Other than that, it is visually pleasing, it's fun and good sound effects!

Good job!

This got full pot from me. I got lost in time playing this game.
These employees really complain about much, huh.

It's visually pleasing to look at, great color schemes and UX design. The music really fit the game.
Great job!

Really polished!

It was really fun.
But BOI was that healer not fun!
After first loss that healer was on my top 10 hitlist!

Beautiful art, great music and fitting sound effects, one thing I would have added would be a small window to show where the next refiller will spawn, and maybe a blinking effect a litte before it dissapears. Right now, if you are at the edge of the map and the refill spawns at the other side, then there's no chance you will get it.

The art is very nice, and the music fits perfectly!

Really fun game, and there'es no room to breathe.

Good job!

Nice work, Good art, music and sound effects.

It misses player feedback, I was shooting the drones first until I saw the boss health.
Then I shot the boss. Great design on the boss btw, and the turrets really got up in there!

Excellent!

Great graphics, music and sound effects.

I like it, good game!