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This was fun, I like the idea of collecting ammo by narrowly avoiding getting hit, Though the ammo counter isn't very visible. Back ground music would help a lot. I hit the final stage, where I had infinite ammo and just jumped up the mountain and sat there a "firing meh laser" until I won.

(+1)

Yeah, I thought the ammo counter it looked slick and well intergrated, turns out it's just not visible enough, and I have to accept that and fix it. And I am also aware of the airstrike meta that I want to patch up. Thank you for your feedback and for playing my game, it means alot.