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(1 edit)

I wrenched my file to get out of that folder room. Tried a different doorway and it led me to a grassy outdoors place that worked fine. However the next doorway I tried inside that one (from level 2 to level 3) crashed me with the same shader issue. Perhaps it's just certain themes/backgrounds?


___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_clip_rect

D3DXCompile failed - result

at gml_Object_obj_clip_rect_shd_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_clip_rect_shd_Draw_0 (line -1)

On the next update, I will add an option to disable shaders to avoid this issues. Sorry about the troubles with it!