I've completed coding a cleaner version of the environmental interaction UI. I felt like the current side scrolling menu was a bit clunky to use. Here's the new UI:
It's also contextual so the menu changes depending on what you're interacting with. Not a huge undertaking but it's those little details that make up a game.
Most likely this will be implemented into the current build when I upload a bug fix for the bugs caught by Relma.