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(1 edit)

I've completed coding a cleaner version of the environmental interaction UI. I felt like the current side scrolling menu was a bit clunky to use. Here's the new UI:


It's also contextual so the menu changes depending on what you're interacting with. Not a huge undertaking but it's those little details that make up a game.


Most likely this will be implemented into the current build when I upload a bug fix for the bugs caught by Relma.