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10 Days to Jupiter Devlog

A topic by Powered By Decaf created Sep 21, 2021 Views: 240 Replies: 1
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(1 edit) (+13)

With feedback from players, I've made a few small updates to the early access demo of 10 Days to Jupiter. This feedback is extremely valuable to me so if you take the time to play the demo, please provide feedback!

v0.076

  • -Shortened the amount of interactions needed to get the password in the bedroom.
  • -Added arrow keys + ZXC as alternative controls. WASD Tab+QE still work as intended.
    • Currently investigating remapping instead of preset controls. Just need to ensure the implementation will not break anything.
  • -Run now stays toggled between rooms.
  • -Added little indicator on the textbox to show players which button to press (defaults to E for now, but will make it dynamic later).
  • Updated help screen to reflect new controls.

Link to the devlog

(1 edit)

I've completed coding a cleaner version of the environmental interaction UI. I felt like the current side scrolling menu was a bit clunky to use. Here's the new UI:


It's also contextual so the menu changes depending on what you're interacting with. Not a huge undertaking but it's those little details that make up a game.


Most likely this will be implemented into the current build when I upload a bug fix for the bugs caught by Relma.