the joysticks are because it's android game, atm it's set to use that layout, but will have a few different control layouts to pick from.
Jumping with the joysticks isn't working atm because I disabled it for the windows version,
I think the gameplay would be too fast paced to do swiping left/right to move.
There are more obstacles in the game than in the demo, including one you have to jump over and one you have to duck under.
I get what you mean about the obstacles being annoying / getting in the way of the camera, I've considered the same thing and will most likely make them fade to see-through once passed, but I don't get what you mean about the camera being wonky.
Also, I just got collision working, I should be able to submit a version with working hp/collision/a game over screen before the end of DD.
As for the visuals, I'm not sure what to do with it. I think it'd look a lot better if I went a more cartoony route instead of whatever it is now.