The healing on the edge mechanic is neat! Mixes up the gameplay. I like how you choose when to do it, and also the risk/reward of dodging in that small area. Bosses were varied and neat. The final boss's artwork felt epic! I appreciate the very-easy difficulty in terms of health and ammo, haha. I like the hyperspace transition between areas - feels epic! The scrolling backgrounds in general though made it hard to see things, and were a little motion sickness inducing.