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Clever adaptation of a mathematical concept to a puzzle game! I appreciate the math details in the game description. I think the puzzles didn't turn out to be easy to reason about - I ended up mostly guessing my way through all of them - but that's not necessarily your fault, it might be that it's not possible to make good puzzles around this idea. I appreciate the attempt though. And it might actually be possible somehow, maybe with a different framing of things. Enjoyed watching the pretty yellow line be drawn as my packages proceeded! The disaster level has a ridiculous concept of randomness, haha. The boss's dialogue was funny too.