Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Love the way the artistic meshes with the mechanics in this game! Like how the different colored zones are artistic shapes rather than something more sterile or game-y like square or circular zones in a symmetrical layout. I was confused about how the zones and minigames activated and worked at first - I thought things just happened at random timings - but after a bit I figured it out. Interesting how you can choose which ability you want on the fly. Love the art - I can't help but think of Cuphead when playing this combination of hand-drawn objects and this style of gameplay and boss attacks. I especially like the black tendril that comes from the side of the screen. I got a kick out of the game's name as a reference to the Java programming language!