This one really heated up my computer!
I like the concept, and theres some unrealized potential here for a puzzle game.
I think that when I am in a dialogue, I should be able to interact once to skip to the end of the dialogue, and then again to go to the next one. I can read faster than you set the text to appear so reading the dialogues feels sluggish, and everyone reads at a different rate, so this is the solution most games with dialogue have gone with.
on my first play though, I stopped playing because the turtle got stuck somehow. Lots of random bugs in this one.
I found the mechanic where I jump on the mushroom and it shoots me really high kinda finnicky. I think you should rework how that works to make it more predictable.
A lot of the stuff felt sluggish. Sleeping next to a mushroom took a long time, walking from place to place took a long time. I think that you should either make the places closer together or make the player walk faster.