Spoilers: A Summary of the Ruthless Route (Ending: "As You Are, I Once Was")
In the As You Are, I Once Was ending, the Master has decided that there must be some sort of trick to Argo's scheme, and refuses to push Asterion into the pit until he grills Argos for more information. In turn, Argos pressures the Master to hurry up and act, that there is no trick. The player gets presented with some options to express doubt on, but no matter what you pick, Argos gets ticked off, cuts off the Master, and demands he just do his job already and punish the prisoner. This gets the Master to push back harder about getting his questions answered first, and Argos gets in his face over it, trying to loom over the Master and demand no more questions or games. As the Master lashes out to push Argos back, he accidentally strikes the Elixir in Argos' hand, sending it tumbling down to the ground. It shatters on the hard ground, liquid quickly absorbed by the arid, dusty ground. Despite Argos' best efforts to salvage even a single drop, it is of no use on this cursed ground.
Once Argos gets over his initial shock, he alights in rage and lunges for the Master's throat, but is forced to pull up short due to the laws and rules protecting the Master of the Labyrinth. Unable to lay a hand on the Master, Argos shrinks away and screams at him, how the Master has no idea what he's just done, what toil and hardship he has just ruined by his careless actions. Argos' lamentations quickly turn inward, how cursed he is that all his sacrifices are in vain. He obliquely calls out to the Narrator, who still does not respond or interject, and Argos' words turn into sobbed mourning over his lost plot.
But the Master has no interest in waiting for the snake to calm down, and demands his own answers for all of this. He twists Argos' words about sacrifices around on him, saying how clearly the Master has sacrificed the most just trying to deal with the snake's plots and schemes. Getting angrier and angrier, the Master says maybe he should throw Argos down into this pit instead, and starts working himself up more when Asterion cries out "Enough! Enough!" and interrupts the Master with his own meltdown and angry outbursts over the whole situation.
Once Asterion has calmed down somewhat, the Master drops Agros (on the ground, though he has a fleeting thought about using the pit instead) and calls over to Asterion, who is at first unresponsive. The Master walks over to Asterion and starts to reach for his shoulder, but Asterion wrenches away from his touch, eyes opening in a fury of his own. After the week of withdrawal into himself, Asterion is finally lucid once more, and he is fucking pissed. This Master has been crueler by far than all of the others, yet he still pulls back at the last second of sacrifice, and Asterion demands to know why. The player can pick from a few options about Asterion's usefulness or not trusting Argos, but the response doesn't seem to matter, as no matter what you say, Asterion simply doesn't care anymore. He's completely numbed himself up to this cruel Master and his cruel games and is done with any pretense or thoughts otherwise.
Asterion suggests you both simply head back to the Hotel and starts walking off without the Master, when Argos calls out to him to wait, calling him by name for the first time. He rushes over to Asterion and grab on to his forearm, trying to explain that there's another way out of this, that Argos can provide freedom for him. Immediately, the Master takes offense and almost slaps Argos, but barely remembers at the last moment that the contract for the Mirror of Hestia would be breached, returning it to the snake and leaving the Hotel's hearth cold. Instead, he pulls Argos' hand off of Asterion and shoves the snake away, telling him to fuck off and never show his face again. To drive it home, the Master adds an order to Asterion that if he ever sees Argos again here in the valley, to not interact and immediately let the Master know. New orders in place, the Master and Asterion head for the Hotel, leaving the lamenting snake in their dust.
Since there is no poisoned elixir to consume the Master's thoughts and actions on the way back to the Hotel, the Narrator is left guessing what they are thinking: What will they do about the guests and the revolt back at the Hotel? Expel them, or have their words finally penetrated the Master's hardened heart? What does the Master regret, the suffering of Asterion at their hands, or that they have nothing to show for today's endeavor? Perhaps the Master's lack of time? If the snake had spoken true and the Master had more time, what wonders would the Master have done and old heroes' civilizations would have been restored in the world through the power of this realm? And what of the gods, would the Master's pious worship have eventually summoned the Olympians to recognize their efforts?
All of this matters not without time, so the Narrator moves on to their own plea for the Master: "Regardless, what has been done cannot be undone. You have made your choices. And so look forward, Master. [...] Rule our land, you know you have the power. But rule the land of the living, not a wasteland! Do you hear our pleading, O Master {player name}? Do our words reach your heart - whatever pale and withered remnant yet dwells within you? If they do, and if you would take the advice of these humble observers, then hear us and hear us well. {the screen fades to black} You do wrong when you take good men for bad, bad men for good. A true friend thrown aside - why, life itself is not more precious! In time, you will know this well. For time and time alone will show the just man, though scoundrels are discovered in a day." End of chapter 3.
The epilogue chapter for this route is very different from the other ones, and does not feature P or Storm at all. It starts with some familiar text: "You don't remember much about that night." - the starting text for the game. Though it follows up with "Then again, you don't remember much of anything anymore." The Master has since left the Hotel behind, something having been extinguished inside of them on that day out in the valley. Asterion served as he had to, seen but not heard, and with a lingering animosity that made the Master never actually converse with him again. As demanded, Argos was never heard from again. And though the hearth never went out, no guests ever came to the Hotel, leaving just the Master and "the rotting fruit of [his] labor, to enjoy [his] kingdom of solitude and silence." Eventually, the Master could not take it and left for the outside world once more, but no hearth would ever warm him, no bed would ever let him rest, and no one would ever welcome him in to their place. They wander, "homeless, friendless, and forsaken."
Suddenly, we find ourselves with a familiar background and, again, some familiar text: "Eventually, you found yourself in a bus station." Where before this bus station was a confusing respite that started their journey, here nothing can penetrate the aura of desolation that wraps itself around the forsaken Master. He slips into the cafe and pours himself a cup of coffee, checking the clock to see its time: 3AM. The Master is on his last legs, but he can tell he is close - "to redemption perhaps, if [he] deserved it, but to an ending either way."
The Master is so caught up in his memories (and hallucinations of those memories here in the cafe) that he almost missed the young man standing in the doorway of the cafe. After a moment to rattle those thoughts back into place, he gestures the young man to come and join him, pouring a cup of coffee for the newcomer. They make small talk and the young man tells the old man his name, but just as before, the old man has a hard time grabbing it: "He tells you his name is John - or is it Justin? Does it even start with a J?" ((I named my Ruthless run character with a J so I don't know if they do this for every letter of the alphabet or not, haha)) The familiar chat and questions continue, though from the other perspective now. When asked about their background, the young man's matches the Master's, and the old, forsaken Master is finally satisfied about the character of this young man. He pulls out a certain old piece of paper and tries to pass it to the young man. In the plea this time, though, the Master adds: "It... he needs a purpose, though. Be good. Take care of him."
As the Master was, the young man is skeptical and the old man must plead his case, thinking "Maybe this youngster will be the redeemer that was promised so long ago. Maybe he'll be worse than you were. But maybe, just maybe, he'll do better. […] This is your last chance to do it right." We fade to black as the old Master says: "Just... take the deed."
END "As You Are, I Once Was"
Ending: Dust and Silence alternate to As You Are, I Once Was
This ending splits from the above right after the Master picks an answer to Asterion's question to why they pulled up short of sacrificing him. Rather than deciding to numb himself entirely to this even crueler Master and continue serving him, Asterion has had enough and pushes back, taking control of the situation (while Argos watches incredulously from the background): "Then begone with you." Incredulous, the Master can only respond "Excuse me?", and in turn Asterion draws himself up, as tall and proud as he can manage, staring the Master down with contempt. "I said begone with you. Go." He even gestures for the Master to get out of his sight; as though he the master and the Master the servant. "I'm tired, Master... no, {player name}. I'm tired of this farce. So go on back to your Hotel. You're welcome to it. I will remain here, in the valley."
Angered, the Master tries invoking Asterions' oath of servitude, summarizing it as 'The Prisoner Asterion pledges loyalty and servitude to the Labyrinth's Master.' However, the Master is wrong on the terms of the oath, which Asterion is happy to correct him on: "And I think that you are forgetting the terms of that oath. 'The Prisoner will carry the burden of servitude, but shall not suffer the Labyrinth's wrath within the Hotel's territory.' " He gives a wry smile. "What do I have to fear of the Labyrinth's wrath? I'd rather suffer a thousand deaths at the hands of its monsters than spend one moment more under your thumb."
Offended, the Master stares Asterion and the quivering Argos down and angrily tries calling Asterion's bluff. "Fine then. Stay out here, see if I care. You and that liar can play all the games you want together. I've got a hotel to run." He turns on his heel and stalks away, eyes locked on to the Hotel and thinking "There's still so much to do, And your time to do it is already running out." as we fade to black.
We shift to a new scene and a music change - a flashback to just last night. The Narrator is talking to Argos, who is huddled in his home and getting ready to sleep, hoping to get to dream once more of home, of a mother's kindness and a father's advice. All of his wounds feel fresh: his vitality ebbs in his chest from the ritual, as does the scar on his side from it, to say nothing of the ghost of his eye and the emptiness it left behind. For a seemingly final time, the Narrator asks "Is your soul prepared to see this through?", and, no matter his circumstances, Argos replies "Yes, [Narrator]. Whatever may come." Argos closes his eyes.
... but merciful sleep does not come. Feeling for him, the Narrator decides to chat with Argos, "so that at least his mind could enjoy a period of grace." The Narrator decides to ask what is really motivating him to take this 'unblessed' path, as all Argoi before him - even his admired grandfather - had to tolerate violent masters before.
At first, Argos parrots some of the words he said the first time he made contact with the Narrator, words of vengeance which drew the Narrator here to make a pact, but the Narrator pries deeper: "but why you of all Argoi? What changed that now one of your lineage, you, had the hubris to rise above your station?"
After a pause and a shift in position, Nikos finally responds with his own voice and thoughts. "I was told it was the right thing to do."
He explains how he was raised on the old tales of heroes and monsters, including how Cadmus and his wife Harmonia became snakes in their old age but remembered humanity, and thus had no venom, this creating his race of snake people. "We are one with humanity," he says, "but apart. Touched by Python's distant chaos."
He pauses, then continues "Those tales, aren't they beautiful? Any my Papouli was part of one himself. The old Master Jean-Marie, who the prisoner cherished so much... He was just as rotten as his brother Clément." Nikos claims that only through the tempting at his Papouli's hands as the role of Argos that Jean-Marie learned better: "It was only then that he became the figure the minotaur remembers and loves. That, he told me, was the role of the Argos. To play the trickster and lead, through subterfuge, the human Master to what's right. A holy duty, [Narrator]. Given, no less, by a God of old. [...] That's why I did it, [Narrator]. I was told it was the right thing to do. Blessed. I believed it. I didn't do it for honor or glory, but because I thought it was right. For my Papouli, too."
Then, Niko's demeniour sours. "Then this man comes, {player name}. It's not right. By all that's holy, it's not right." Here, the Narrator responds: 'But it's what the Olympians' sentence demands.' After a pause, Nikos replies "But my pact now is with [you, Narrator]." 'How regretful it is that you were born of Cadmus' lineage, Dominikos. You would have made a fine [addition to] my ranks.'
After a pause, Nikos finds himself bold enough to ask if he may ask the Narrator a question, which she allows. "What is the Underworld like?"
Suddenly, we hard cut to black and the next scene, music stopping instantly.
The next scene focuses on Asterion, who is trying to control his breathing... the righteous fury that had him spite the Master is starting to ebb to questions and concerns over life now in the valley. His breathing routine is stopped by Argos, who calls out to him by name. When Asterion turns to glare at Argos, the snake quickly holds up his hands to shield himself from the minotaur, calling out "Wait! Just... listen to me." Assuming he just wants to speak of his torture, the reinvigorated Asterion taunts Argos about the pit, but Argos in turn says "No, I... I don't want to torture you. Look, I know you don't have any reason to trust me. But just listen and hear me out. If you don't like what I have to say, then... I swear by the name of [Overseer's true name that Argos has danced around until now] that I'll never trouble you again."
Either sensing some sort of truth or seeing no other alternative, Asterion sits down a few paces away from the snake and allows him to continue, so continue Argos does. He starts with the events of the past week: the plot Argos had against the Master and the trials and ordeals undertaken, all for the sake of bringing this meeting to pass. That leads into the revelation of the realm's 'supplanted purpose; the conspiracy which dates back to the Labyrinth's very founding': The hidden Gift, the efforts of the Overseer and the Argoi - including giving his real name of Dominikos - the testing of the Master's character in hopes of finding a good person to be the redeemer... everything. And in this ending, Asterion absorbs all of these truths silently, but not as harshly as some of the other endings.
It is late afternoon when Nikos is done speaking, and after a little time for Asterion to reflect, Argos asks what's next, with freedom finally within reach. Ever hopeful, no matter how many times it has been yanked away, Asterion decides he wants to see this Gift. Nikos agrees... "on one condition." Immediately, Asterion's guard goes up, ready for this all to have been a trick, when Nikos explains "Please, Asterion... Prince Asterion of Crete... Take me with you. {Asterion's sprite is stunned while Nikos' starts shaking} The one who set me to my task must know of my treason by now. If I stay here, or try to return home after everything I've done, surely I'll be made to face [their] retribution."
Asterion looks over the trembling Nikos, scared and alone, and he finds even his numbed heart melting at the sight. He recognizes this could still all be a deception... 'But for the moment, Asterion chooses to believe. After all, he has nothing lest to lose. "...Very well. But if you're lying to me, then not even the binding of the Labyrinth will prevent me from making sure you regret it." Relieved, Nikos promises that he understands, and leads Asterion over the hill from where our perspective stays. After a few moments, a bright light flashes and blinks out, leaving only a faint glimmer to pierce the darkness. Like the other Dust and Silence endings, the Hotel's hearth flickers out everyone gone... except, this time, for the Master. However, "And as for the Master, his mandate rendered moot, surely he too shall soon follow." The Narrator then quips, "Now at last, the curtain falls upon our role in this matter as well. There is no more of this tale to tell. End the trouble here, please, just where they left it." End of chapter 3.
((I'm at character limit for this post, look to the other Dust and Silence epilogues for this ending, as it is the same))
END: "Dust and Silence" alternate to "As You Are, I Once Was", Argos and Asterion are drawn in the background of the credits, playing their instruments.