Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much for playing and the kind words. I've never done this much art for a jam game, and it was my first time tackling sound.

Your feedback is in line with what I've heard pretty clearly from commenters and watching streamers. I realize just how important it is to teach the mechanics of the game in an in-game tutorial. A lot of players didn't realized hitting Bam launched the barrel into the air to take out the red zookeeper, but you could also time your BAM to bounce a barrel off the opposite wall so it stayed on its current platform, so you could take out a zookeeper you just missed on the ladder if throwing again wasn't an option.

If I update this entry, my first task is building in the tutorial, then desyncing bam and throw cooldowns and adding keyboard controls! But I've definitely learned, whenever my next jam is, I need to think about how I teach the player to play in game from the start!

Thanks again for playing and being part of the community.