Thank you so much for playing and the kind words. I've never done this much art for a jam game, and it was my first time tackling sound.
Your feedback is in line with what I've heard pretty clearly from commenters and watching streamers. I realize just how important it is to teach the mechanics of the game in an in-game tutorial. A lot of players didn't realized hitting Bam launched the barrel into the air to take out the red zookeeper, but you could also time your BAM to bounce a barrel off the opposite wall so it stayed on its current platform, so you could take out a zookeeper you just missed on the ladder if throwing again wasn't an option.
If I update this entry, my first task is building in the tutorial, then desyncing bam and throw cooldowns and adding keyboard controls! But I've definitely learned, whenever my next jam is, I need to think about how I teach the player to play in game from the start!
Thanks again for playing and being part of the community.