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(+3)

Hey man, this is such a good game. The jumpscares and ghost appearances were perfect and the small features like slamming doors and having the ghost show behind players was great. A few things we noticed while playing, that may need some work, would be how attempting to interact with light switches was a bit difficult when the curser couldn't find the switch and how the ghost would be able to kill the player instantly without warning (however I believe this may be intentional as I read later we could bash the ghost over the head with a pipe...) As well as having something to do after being killed which would provide some entertainment while the other player tries not to have a heart attack. Really can't wait to see how this project develops seeing as you are planning on including other creatures. This has great potential keep it up!

(+2)

Hey, thanks for your feedback and the video. We're glad to hear you had fun.

We have already reworked the use of the light switches. That should work better in the next version. The ghost that is currently in the game attacks as soon as a ghost is selected in the grimoire. Regardless of whether it was right or wrong. But you read correctly.The attack can be interrupted if the ghost is hit with the iron pipe (small spoiler for the next update: not all ghosts behave like this). However, we have now added a sound that plays before the ghost attacks. So it doesn't come completely out of nowhere anymore. There will definitely be something for the dead players in the future.

(+1)

Glad to hear ! I'll be keeping an eye on this one, super keen for the update!