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Nice and juicy, I like how it looks right now. Got the hang of the combat pretty quickly, although the enemy health bar is a bit too long for a demo. I also agree that the ogre is too powerful, at least for someone picking this game up for the first time.

yeah, numbers aren't really tuned to be properly winnable/loseable right now. basically just an infinite health enemy;

i'm thinking of nerfing the startup speed of a lot of the attacks. it might be too fast for a would-be early enemy.