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You wouldn't consider making a tutorial, or a dev log of how you made your game for PSX?

Because making iso files that work on emulators is amazing.

(1 edit) (+1)

There are several tutorials, but I also have a few github that help beginners get setup. (Also a channel called Wituz on youtube that has a PSX dev tutorial series - but he uses very old software to compile the games).

Basically the steps to get to iso:

1) Setup the development environment (SDK + compiler + make)

2) Compile the ps-exe (most emulators can run this - but of course it does not contain audio CD)

3) Use a tool such as mkpsxiso to make the CD image (if necessary)

A good place to get you started:

http://psx.arthus.net/starting.html

https://github.com/NDR008/VSCodePSX

https://github.com/NDR008/BuzzyBee

This is exactly what I was looking for, documentation to understand how to get started.

And as a bonus you also put your game on Github!

Thank you, thank you very much for all these links.