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(+1)

Fun stuff. I particularly like the art and animations for the enemies. Also, the soundtrack is rockin', although it gets a bit repetitive after a while.

However, the short reach of the initial weapon makes it difficult. I tried several times, but I never managed to survive the first night. Also, the days seem quite long.

(+1)

Hey, thanks for playing!

The soundtrack's definitely something I'll try to make a bit more smooth in the future, the music/sounds were pretty rushed in comparison to the rest of the game's content.

I've seen the starting weapon's length to be a recurring complaint, so that'll definitely be increased in the future.

The time's probably also gonna get shortened, though I do expect that the problem's worsened by the fact that dying resets the whole level, so I'm definitely gonna add some kind of soft save for every "phase" of the day that saves your seeds/chunks gained at that point.