Hey! Thank you soo much for this effects! <3 They look so cool!
But, I have a little problem with the bounce tag. I don't know why the tag doesn't recognize the letter ''q'' and replaces it with an ''r'', on the script the word is spell right but in the program/game doesn't. I'd appreciate it if you can help me!
Viewing post in Ren'py Kinetic Text Tags comments
Of course! this is in my script
and this is in my game. I guess (I'm not sure) this happen after I generated traductions, because I'm doing a spanish version of my game. I deleted all the scripts that the traductions made me for your tags' scripts. Even so, why that only cause trouble on the letter ''q'' and not in its capital letter ''Q''
Or maybe something happen at the tag script directly that confuse the ''q'' with an ''r''
Thanks for the help!
I couldn't tell you why. Might have something to do with your translation I'd imagine? Here's all the code that relates to the bounce tag.
There's nothing in there checking for those characters. Or any other characters for that matter. (Except the argument). Maybe try it with the other tags and lemme know if it's still doing that. Couldn't tell you why it'd do it.
Hi, sorry for the big late reply jaja. Do you have discord contact? Or info for progaming advice? I saw that you work on furry visual novels, We are making one, we are a little team with artist and voice actors, and the only BIG problem is the progaming aspect! So, I'm like the one who has a very tiny progaming knowledge and It's so hard even with tutorials. I manage to put all the story with your kinetics tags (thank you so much btw) but I want to do so much stuff that I don't know how to do it.