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Apologies for the delayed response! 

The way I've kind of been thinking about the world building is somewhat akin to what I do for my own ttrpgs. Generally I like having deities as real beings, but stories about them may or may not be true. In this case, Orena is real, is still around/in existence, but I don't know/hadn't decided on whether that bit about the river was true. Mostly I wanted to have it bc it's based off of the spring in Delphi, which I was able to visit and drink from myself while I was there. (The same folklore exists about creativity after drinking the water, and the Pythia used to bathe in its water before doing sessions.) 

And thank you so much! I can't take much credit for it - I only have minimal experience with playing text games like this, and this was the implimentation I saw that I liked, so I'm just echoing what's come before me and worked. :) It's definitely a sleek way to implement the possibility for more lore and world building that players can choose to dive further into or not

oh wow, that's so cool! I've never heard of that before, so it's pretty impressive to me~

Who is your favorite character from the game? 

I am interested in EVERYone, but the twins and the merperson really had staying power in my brain~