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IcarusIrving

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A member registered Jun 02, 2020 · View creator page →

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What a fantastic game! Huge props to each member of the team for their work on this!

Apologies for the delayed response! 

The way I've kind of been thinking about the world building is somewhat akin to what I do for my own ttrpgs. Generally I like having deities as real beings, but stories about them may or may not be true. In this case, Orena is real, is still around/in existence, but I don't know/hadn't decided on whether that bit about the river was true. Mostly I wanted to have it bc it's based off of the spring in Delphi, which I was able to visit and drink from myself while I was there. (The same folklore exists about creativity after drinking the water, and the Pythia used to bathe in its water before doing sessions.) 

And thank you so much! I can't take much credit for it - I only have minimal experience with playing text games like this, and this was the implimentation I saw that I liked, so I'm just echoing what's come before me and worked. :) It's definitely a sleek way to implement the possibility for more lore and world building that players can choose to dive further into or not

Not at all, please ask away! Characters have always been my favourite part of storytelling so I'm interested to see what questions you have!

This reply means so much to me! Thank you so much.

In short, there hasn't been any solid progress with it. I did some rough planning on how I'd remake the game to have multiple days possible to visit and revisit each area, and even submitted my game as a proof of concept to an app called Tales and was planning on making it through that.

But over the past month I started doing some soul-searching and reflection on how hard writing's become for me - turns out there's some trauma there. So I decided to take a step back from considering myself a writer for the next while - six months or maybe a year, maybe more if it ends up being that. There's just a lot of conflation of my sense of self-worth and my ability to write. 

It's hard to say whether I'll revisit this project in the future, but for the time being, it's going to have to sit the way it is. 

Again, thank you so much for taking the time to both play through my game and reply to it. To know that a story of mine even in such a rough state can have a lasting mark on someone is humbling to think about. Thank you!

Ofc!! c:

Such a cute game! Relaxing and reflective, with a great balance of prompts for imagining scenes. 

Unfortunately, on my first go I got stuck in the top corner with two clubs blocking me in, but I suppose that's just the luck of the draw. My second run went much better. I'll definitely be playing more in the future, trying to remember the spells available to me. It's such a great little addition to the game that can help shape scenes.

Thanks for sharing such a great game!

I absolutely will, thank you so much!!

There absolutely is! Thank you so much for playing - I'm so glad you enjoyed it.
This is definitely a rough first release that I intend on extending into a longer game, where there are multiple in-game days so you can visit each location multiple times. Again, thank you so much for playing and giving feedback!