Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ok, I get the concept, but level design is a bit punishing. There's no way to see what's ahead and plan accordingly. The heads spring out too slowly, and half of the time I end up missing the ball altogether. It's an interesting idea, but it needs work to explore its full potential. Keep it up!