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Thank you for fixing that so quickly.

Had a more random crash occur just now, and thought I'd forward that crash report, too.

 ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of  Step Event0 for object obj_loops:  point_distance_3d argument 1 incorrect type (undefined) expecting a Number (YYGF) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_get_direction (line 1) called from - gml_Script_get_volume (line 10) called from - gml_Object_obj_loops_Step_0 (line 38)

Sorry for another crash error report, but this one was more nasty.

Awhile after saving and quitting, I clicked the game shortcut to play, and crashed  attempting to launch the game.

After trying a few things that didn't work, I ended up deleting my save files, and reinstalling the game.

 ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of  Step Event0 for object obj_loops:  point_distance_3d argument 1 incorrect type (undefined) expecting a Number (YYGF) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_get_direction (line 1) called from - gml_Script_get_volume (line 10) called from - gml_Object_obj_loops_Step_0 (line 50)
(1 edit)

Thanks for the report! I think I found the problem, it's when an object somehow is not on a planet, not orbiting anything, and not in inventory. Fix will be up soon!

(Edit: version 1.3 is now up. I couldn't reproduce the bug, but added an extra check in the code where the game crashed. Hopefully that will be enough!)