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(1 edit)

Want to know what fifty tons of intelligent and ruthless quadruped looks like?

Equipped with a triple-laser turret on a telescoping mount, redundant sensors, a manipulator arm, and four all-terrain legs, this beast is more than capable of shooting missiles out of the sky and sniping the firer from several kilometers away. The multilaser can be burst-fired in rotation with pinpoint accuracy, yielding incredible damage output. With an elevated line of sight, just one of these models can easily wipe an infantry or armored platoon.

Fortunately for you, you’ll be facing the Deimeka in the city with indirect fire weapons. Trapping it in a killbox and overwhelming its active defenses with a multitude of mortars, missiles, and direct fire will be your only chance. Hopefully, it doesn’t see you first…


Edit: Pulling the rules together. I have most everything written out, but its spread across four documents. Had scheduled a playtest for tonight, but some players couldn’t attend and the rules aren’t quite ready, so I delayed it. Really hoping I can get at least one group playtest in before I submit! It looks like the rules will be somewhere in the range of 14 to 16 pages. I will make the full, illustrated rules available for free during the voting period (pay what you want) and then put a price tag on it after the MechJam II jam wraps up.

Good luck to everyone crunching their projects out right now!