Hello everyone! I’m making a tabletop wargame for MechJam II.
The game is called Meka no Rakka.
One to five players must cooperate to survive the terrifying trial ahead.
This game will pit you against an overwhelming and relentless enemy, who shoots down heavy ordnance before it even hits and stalks you through a ruined city. It bears down on you with unknown modes and types of weapon systems, all lethal. It disappears and reappears right on top of your squadmates, kills them, and takes their weapons to dual-wield against you. Relentlessly it pursues you.
The players take on the role of a squad of desperate soldiers in high-tech battle armor. There is a decent chance you can all make it out alive, if your only goal is to escape. But if you are tasked with retrieving the precious cargo that is downed somewhere in the ruins of the city, you’ll be looking through craters while bombs drop around you.
You’ll need a deck of playing cards, a handful of dice, six or more miniatures, and some number of tokens. Most of it can be brought together from your standard wargaming & RPG supplies, but I hope to create some original assets (time permitting), if only for inspiration.
If I can polish it to my satisfaction, there will be a price tag - but not more than $10.
I predict the plaintext rules will be over ten pages long, and with art and formatting, approaching twenty pages.
Thanks for checking out my devlog.
Kris
Sustrato Studios
I am considering some goodies for people who reply thoughtfully in this devlog! Obviously for me, the best thing is giving you the opportunity to proofread and beta test my game!! But that’s not the most exciting reward, is it? So let me know what you might be interested in:
- Printed copies of the rules and/or original artwork
- Your likeness, name, and/or personality appearing as one of the soldiers
- swag like a t-shirt with a picture of the [[threat name redacted]] on it
- [[your idea here]]