Well, my submission this jam may have been your least favorite to date, but I can say without hesitation this is my favorite of yours to date! Not only that, but it might be my favorite submission of the jam so far! (I still have 4 left I think)
I'm a little biased toward games with story, so that may be part of it. But I found the story super engaging. I really liked the diary section, reminded me of some of my favorite visual novels. I enjoy getting to poke around, trigger dialogues, have the characters comment, etc. The story as a whole was well put together, and felt like a complete package... tough to pull off for a jam! If i had one writing criticism, sometimes the swearing and stuff felt a little overboard. But it wasn't enough to dampen my enjoyment. Also the ending I got maybe was a tad abrupt in it's redemption too (ice cream time!) but again, didn't really harm the game overall for me.(I want to note I love the SPIRIT of that ending, but maybe going straight out for ice cream... well...) I enjoyed the epilogue a lot!
Audio-wise, everything worked well!
I'm pretty used to your art style at this point, so I won't harp on it too much. I'll just say that was the low point for me. Overall, the visuals were still good enough to do what they needed. I liked the Doom-style turn arounds on the sprites! The environments were decent overall, though some of the models stuck out style-wise. (The super-shiny cars for instance)
I encountered a few small bugs, such as my character strafing off to no-where when I reached the hospital, Lily running in circles or into walls, and at one point (after picking up Lily) it felt like i was stuck staring into the sky or something... took me about 30s to find my bearings and start walking properly again. All of these didn't really cause a big issue, as the game still progressed. The one that almost got me though was in the farm house. I went into the upstairs room with the crystals on the table, and got trapped in the room by Sakura. I thought I was going to have to check my autosaves (if they exist) or start over! I ended up hitting her with the hammer (and felt bad about it) and managed to squeeze by. Not sure if the hit actually moved her or if I just finally got lucky.
One last note, I did see another comment mentioning that maybe this should have been a walking simulator or a visual novel. Honestly, I whole-heartedly disagree... I LOVE it when visual novels mix in other gameplay. In a way, this did feel like a visual novel to me, but with the added bonus of bits of action, investigation, etc. It all helped pull me into the story and events, and I think I would have liked it less without all the pieces in place.
Anyway, a long passage of text to say: Really awesome work, I loved it! Looking forward to the Xmas special! I know you're planning other things this coming year, but I do hope you pick this series back up again at some point!