Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hi there! The game is great and I've playing it for almost a year now. The reason behind my comment is that since the last update the game doesn't work anymore. To be more precise, the game does open but everything is sluggish and it freezes every 0.1 seconds or so (I wrote a random low number because it really happens almost in every moment). I've got a Mac with the version 10.14.6, so I'm not sure if the game isn't probably running just because my computer has an old version installed. In theory the cause of everything shouldn't be about that, as the game presents the same problems with my MacBook Air (I don't know if the chip M1 could have gotten in the way). I tried to install and re-install all the three possibile versions, but they all have the same problem (expect for one of them that doesn't even open). Anyway, that's it. I'm terribly sorry for my broken english, I hope you can still sort of imagine what I'm trying to convey. By the way, I've installed the game through itch.io (I don't know if it can help you in any way). If you didn't understand something, don't hesitate to contact me. Thank you for all your superb work and your top-notch support!

(1 edit)

Hi, I need detailed info about in-game quality settings and frame rates before update and after. Did you tried lower quality/resolution?

And which Mac you have (model/year)?

Hi, unfortunately I didn't use to keep track of the frame rates in-game (I had the Show Framerate and Limit Framerate switched off). Now I've tried to change the settings (it's a fortune that when I'm not in a match it just glitches a bit but doesn't freeze) showing the frame rate and limiting the frame rate in a match too.  I noticed that even if I limit it, the frames swing quite a bit. In a first try, where I tried not to limit the frame rate, the frames went to something like 986 fps and then went down by themselves. In the second try I set the voice "LIMIT FRAMERATE" to 60 fps: in the game they stayed stable at around 169 fps. I tried a last time, switching off the limit to the frame rate and I found out that the game was running at around 59 fps. As you probably have already figured, I'm not an expert of pc games and, to be honest, I don't really know how the values can fluctuate that much. I don't think it should be related to the internet connection (I don't even know if they can ever relate) as it was pretty stable during the tests. Finally,  the Mac where I'm playing the game is an iMac of the late 2013, with a graphic card NVIDIA GeForce GT 750 M 1GB (I'm not sure if this last piece of information can be helpful). I'm really sorry for being quite unuseful. Again, if you have anything else to ask I will gladly try to answer at the best of my possibilities. It's really a well-made game and it would be a pity if others couldn't play it for my same reason. I'll be waiting for your invaluable feedback.

(2 edits)

iMac of the late 2013 has M1 chip? or you have new MacBook Air with M1?

In any case, join forum and create topic there (in bug reports). Maybe more Mac users will see your topic and will help you.

I am not Mac user and i don't plan to buy Mac anytime soon. On Windows i have option to build for Mac and till now everything was working fine. Maybe in Unity 2020 they changed something when they added option to build for Apple silicon.

When more users will provide all info about problems running game on Mac, then i can create topic in unity forum and one of unity engine devs may help.

I'm sorry, maybe I expressed myself in the wrong way (language barrier is a bad thing): what I meant to say is that the game doesn't work on my iMac of the late 2013 (where I usually play the game) and it doesn't function normally on my new MacBook Air (with M1) either. In my first comment I wrote about the MacBook Air because I thought that the iMac could have been too old for the new version of the game and I even heard that some games made with Unity showed some bugs when played with M1, so I tried to install the game to see if it worked there (and unfortunately it doesn't).

Thank you for your time and your suggestions, I'll make sure to follow them. I'll text you if I find any solutions, in the hope you'll reciprocate.

Best regards

thread is here if you want

https://skillwarz.com/topic/1649-mac-version-not-loading/

Try 2019 build. I moved project back to old engine version, so game should run like before. Size of build is much smaller because in this build maps don't have baked GI (lightmaps).