To preface this review, I feel horrible for docking a single point from this. It's a concept that has been hard to wrap my head around, that a game that looks and plays THIS well, never mind a game jam game, could have flaws that are worthy of mention. But alas, here we are.
I'll start out by saying that, although I said all that about points just now, I could never in my right mind dock any points from this game's visual presentation or soundtrack. Those are just immaculate, and I deeply, deeply commend the team's effort on those particular aspects. However, as others have already mentioned, the text boxes have a cropping issue. And to that, I'll add a slight criticism of the game's inventory. Although, again, it looks BEAUTIFUL it isn't so intuitive at first glance.
Then, we get to the gameplay. This is where I, to my abject despair, had to dock a single star off the rating. Although the game is, wow, a fully featured turn-based RPG game, it runs into the issues common to the genre: the ship section is populated with random encounters. Beautiful and immersive though it may be, trying to find your path from A to B while being assaulted by hordes of weak enemies can be a bit exhausting. And, of course, I think the game ends after the dragon fight, which did cut the experience short. Although, I must again realize that this is a game jam game, and one of this scale and magnitude. But, it is what it is.
Then, we have the story. I don't exactly know what's going on, but the characters are charismatic enough.
I have not enough praise for this game, and would not be surprised to see it among the top contenders. Absolutely, insanely good job!