interesting starting point & atmosphere, clearly missing music & sound effects!
the shading is excellent (though makes some stairs/platforms difficult to see).
couple of remarks:
- tbh there is nothing really interesting to do in the various rooms (beside slowly trying every single door)
- do I really need to draw each level to make sense out of it??
- what is the point of getting the text for each room over and over?
- what is the purpose of dying? should we loose a key or the treasure instead?
- game frame has incorrect aspect ratio (look at pico8 manual for working dimensions)
good luck!