I enjoyed this for the 1bit graphical polish. Yes some sound or music would really lift it to another level. A bit of narrative momentum or something to give variation and motive to the levels would be cool, I was expecting a little puzzle to solve to get to the next door on each room, but it’s just a maze puzzle overall isn’t it? Congratulations with what you’ve acheived so far.
Viewing post in The Pixel Maze: 1-bit Adventure Game comments
Excellent! It does ring the bell for me. In one of the versions that I dismissed, I made monsters a bit more practical, e.g. if you jump on a ghost, you can reach a ladder and climb to the next room. Also, bats in this context are pretty useless except for a visual flashlight effect (and killing a player, oh). I will sleep a night on this, but I agree that it would be fun to solve some real puzzles.
Music is on the way, I just ported a little classic masterpiece: