Thanks for the help; you've saved me alot of trial, error, and speculation.
Think I'm reasonably clear on what can done for characters, but what of weapons? I looked at the enchantments.gd, and saw they're given equipment types, is that just for spawning or can any thing be put on any even outside parameters ? Was again looking through stuff, and modified weapon in script...crashed, presumably cuz I did it wrong but never mind that, I'm focusing on saves.
I'm thinking in the assumption the scripts are for creating the weapon but that the item in inventory so long as formatted correctly doesn't have to correlate to them almost at all. Starting presumption that you can add appropriate enchantments and maybe inappropriate enchantments, than wandering if you could for instance do what I was trying to do with the cursed blade, and replace the 20% chance to attack twice with ignoring protection like the hammer; could be done in save?