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Very nice idea. Although the game presents some nightmarish situations, the graphical and audio sides are very sympathetic in style. I found the levels 4 and 6 the most difficult ones, sometimes when you're on a moving platform or tight space, it can be hard to predict how much the character will grow.

I'd like to invite this game to our Game Development World Championship!

Thanks for the feedback! And I’ll think about entering my game in GDWC!

Alright, thanks for thinking!