Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

There is an issue involving the tracking distortion visual effect that is causing it to max out CPU usage. To be sure it was the effect, I discovered that the main menu does not include the effect when exiting to it after you start the main story. Once the effect is turned off, the game resorts back to normal CPU usage.

(Tim) I'll look into this. This does sound like the static/artifacts effect is the culprit.