Update 3
Challenge
- Initiating music to play as soon as the game loads
- Making sure the music loads only once and keeps even when player goes to another layout scene
Proceduere
- Added the audio file to the project
- Added a ‘Audio’ object to a placeholder scene (i.e template)
- Created an Global events file that will always be loaded on the top of every new ‘Event’ for the game.
Now every time one creates a new layout, add the Global event sheet to the top. The game checks the global event and executes the events. Game find a a system command that tells it to play the audio track, with a bunch of variables assigned to it. Variables are - Loop or no loop, Volume.