Everyone will see a beautiful alusion to depression, tho I can also see a hidden meaning in this game, especially in the parts of the text talking about work. As an indie dev, we tend to work a lot without even knowing if this is worth it, without even a boss to tell us to do so. Is "go to work" a rule to follow? Who said you need a work to be happy in life? Guess it's time for me to slow down the pace.
Also, loved the plants growing in the car.