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(+1)

A good idea and I liked the graphics, especially the mech, the material on it looked awesome. It seemed a lot of the objects in the world were missing colliders but every now and again a random one did.

Cheers for playing! Yes the whole city was a last minute asset on the final day. It was split up kind of weirdly so the things that got collision meshes were not always what I wanted (barriers for example were a nuisance; while the things like lamp posts would have been destructible if I'd have ended up with time to build them myself.

I hope to get around to playing Mechs Take the Somme in the next couple of days, looks like my kinda jam!