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(+1)

That intro was *chef's kiss*. And the amount of mechanics you managed to pack in within two weeks is incredible. Player customization, and enemy damage?! Not to mention feet. I was really into having feet. 

I couldn't figure out what to do once my arms fell of though. I just kinda ran around taunting enemies. 

Oops, ended up posting this 3 times. Sorry about that.

(+1)

I'm glad you liked it!

This was by far the most mechanically intense game jam submission our team has worked on thus far.

There is a restart level button in the pause menu in case you get stuck. 

In retrospect maybe we should have killed the player after losing both arms. But that's game jams!