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(+2)

Finally I had some time to test this version (1.05). It looks and feels awesome, but I encountered two bugs: the first was already stated before. When I use a joystick with auto fire, that requires me to hold the button down for firing, it continues to fire even when I stop pressing the button or disable the auto fire altogether. It stops however, when I press the button without using auto fire (tested with competition pro and QuickShot QS-137F). The second bug is, that the datasette, that is usually plugged in, turns on when I start the game (I hear the motor). That's a little annoying. Maybe you find some time to look into these problems.

(+1)

The routines SaveKernalZP and SaveGameZP both write to $00 and $01 (STA $02,x writes to $01 if x=$FF). I think this is not intended but switches the datasette motor on and might cause other side effects.

(+1)

Yeah you're right, there's another bug where I copy what ever is in GameZP to the actual ZP upon launch, when I intended to just back up the Kernal ZP at that point. It just happens it doesn't crash this game but it did the next project. Will fix!