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NikkiPenguin

20
Posts
10
Following
A member registered Jul 02, 2019

Recent community posts

Is there a manual for the game? I wonder, what all the items do.

Can't you upload the Android App here on itch.io, or somewhere else? I was looking for it, too.

Thanks for this awesome game. I played it through twice and I'm already addicted to collect more money, which alone is a lot of fun.  

I had one of those wooden maze games as a kid myself and i find idea of this game pretty good, but in my opinion the controls do not fit the game. A mode to play this with paddles would fit the game much better and would actually be pretty similar to the physical maze game, which has those wooden nobs on the side that have to be turned in order to move the maze.

Thanks for the game. I played the old C64 version, this version and the Amiga version. The game is pretty good on the C64, but what I miss is mouse support like in the Amiga version, which I really like. Is there any chance this will be added in a future update? And it would be good to have a setting to disable the automatic hints and just have them show up at the press of a button or something like that. 

I had the same issue with my setup (real C64 and two different joysticks). When I use a joystick with "real" auto fire however, I don't have any problems, even when I turn auto fire off.

Finally I had some time to test this version (1.05). It looks and feels awesome, but I encountered two bugs: the first was already stated before. When I use a joystick with auto fire, that requires me to hold the button down for firing, it continues to fire even when I stop pressing the button or disable the auto fire altogether. It stops however, when I press the button without using auto fire (tested with competition pro and QuickShot QS-137F). The second bug is, that the datasette, that is usually plugged in, turns on when I start the game (I hear the motor). That's a little annoying. Maybe you find some time to look into these problems.

This is a really good conversion of the original MSX version. Night Knight on the MSX is one of my favorite games, so I was excited, when it was released for the C64, too.

What I noticed is, that in the first level, the bottom wall in the center is missing. I would appreciate it, if you could add it in the C64 version, so that they are the same. I haven't found any other big differences yet.
The picture shows level 1 on the C64 (left) and MSX (right).

 

I Love thie game. It's pretty close to the original arcade 😉.

The only thing I'm missing, is that it doesn't save the high scores. Or should it save them and I did something wrong?

Can it be played with a mouse, or just with a joystick?

That looks awesome! I would buy it immediately, if it's going to be sold on cartridges. :)

It finally works. I changed the device number of the sd2iec from 9 to 8 and loaded the game directly from basic. I don't know what exactly did the trick though.

I had the first version without the music, which was already good. Then I found out, that there is a new version -and it has music - and now it's one of my favorite games.

Thanks :) Unfortunately it doesn't work on my C64. I put the .d64 file onto my sd2iec, but it gets stuck at the character screen. In vice it works perfectly fine. Do I have to perform some kind of magic to make it work on the real C64? Or is it just incompatible with the sd2iec?

My Highscore ist 447 in level 13. It's pretty hard but I like it.

Will you make it available as a download, now that the competition is over?

Now, that the Cometition is over, please make it available as a download. :)

I like the game for beeing relaxing and easy to understand. Unfortunately the level counter became buggy after a while. The digit next to the "0" kinda looked like a QR code :D

I like the game. But I think I found a typo on the game over screen. It says "press mire" instead of "press fire".

Thanks for this game. It reminds me of "road fighter"; one of my favorite msx games.  Is there already a way to download Lil' Red Hatchback? I would love to play it on my C64.