A very brief game, but a nice one. The lighting was certainly the highlight for me, and the pixel art the team did was pretty good. While a mecha RPG sounds pretty cool, this was a tad bare. Combat effectively required you to only use the fight option, as repairing or defending was always a net loss in health. Having either different types of attacks or maybe even party members could have helped flesh this system out.
All in all, a very pretty small game.