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This game was almost alot of fun. Over the course of learning to gather pots by leaving my mech, and how exactly to turn my mech, and how to leave my mech,  and that I shouldn't return the ship at the start (I misunderstood what the intro was telling me) because I then couldn't get out of the ship, I had to force quit the game multiple times. Each time I started it back up, I found waiting through the intro more and more tedious because I couldn't figure out a way to skip it. Finally, I reached a point where I had lost for reasons that were unclear, the game froze, and I didn't want to go through the intro again.


Mining with mechs is an interesting concept. Getting out of the mech to do the mining is odd, especially given how the player's health seems to go down when they're outside the mech. I like the idea. The grapple is very well done. I have no idea what the buttons inside the mech do.

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I'll take an 'almost'! Thank you so much for your feedback! There are definitely a LOT of bumps that need to be sanded down in order to make this fun (I think v7 is now reliably 'playable'...but the fun factor is definitely a toss up. In that version, I also made it so the intro plays just once!). If I get around to updating this project, I will surely include a small walkthrough of the mech's different abilities / the win condition, and make them more clear. You can actually mine inside the mech, but I wasn't able to get any sounds in for v4...so it's hardly noticeable. It's that little cannon button on the HUD. With that said, I really appreciate you taking the time to give such clear and concise feedback, and I'll surely keep this all in mind whenever another jam rolls around! Take care and I can't wait to play your game!

Unfortunately, I wasn't able to finish a single-player game in the timelimit, so if you do try my game you'll need another person. And, there's no end condition, so alot is going to hinge on whether you find the mechanics enjoyable. Also, there's no sound. So... no pressure to play, but if you do and have any feedback I'm open to it.