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It's cool to finally see MoonQuest out and playable, even if it's still early on. I've only just begun my adventure, but can really see the potential it has in terms of crafting and exploration. The music comes off as a bit limited and on the quiet side, but the visuals are all quite nice, carrying a quirky style in everything you see. I'm definitely curious to see what will happen in my continued adventures

Good job, devs.

Thanks for playing!

(+2)

Thanks for developing.

(+1)

Streamed the game recently and thought I might share. (The latter half has more of the good bits and feedback.)

The game is coming along nicely, but I feel it needs a bit more direction as far as story goes. You're told to find the Moon Stones and...that's it. Once you leave the starting room, you're running blind. I can only assume they're found in the deep cave areas, behind many doors. Combat also gives me a hard time if I don't luck up on some gear in a chest, though it's fun finding ways to avoid or outrun danger.

Thanks for the Let's Play and the feedback! The game will eventually have a proper quest system with sub-goals, which will make things much clearer.