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Beware, there will be spoilers in this comment, although I'll try to be vague.

Ohhh I loved this. It's definitely not your typical VN, considering the amount of point & click compared to the amount of text, but it was still fun.

So, this entire time I was just sort of thinking "well, I don't like kids, so I wish we were here with some other character"... buuut then the ending happened, haha. It's just the right kind of messed up for a Halloween jam!

I loved the twist and the overall game was enjoyable. I think it had just the right length, too. While I'm not a huge fan of jumpscares, that's mainly because I hate when horror movies rely on them too much. You didn't do that in this game - they were rare and placed appropriately.

You probably don't need me to tell you that your assets and overall polish are great. I assume others have done that already :D

However, I like to leave at least *some* feedback for how to improve a game. It's kind of difficult for this one since it's so polished, so pardon the nitpicking. I think in some of the point and click sections, it wasn't quite clear when clickable objects that were on top of each other, were actually two different options.

Like when a book is on top of a table, both highlight as one big blue area, suggesting they are the same interactable object. Making it so that the reader can tell that clicking on the table leads to different lines than clicking on the book probably goes way past the scope of a jam game, but if you want to keep updating this, it may be worth it to somehow make it clear whenever interactable objects are on top of each other.

That being said, it *does* add another level of difficulty if you have to guess which objects lead to different descriptions, so if that's the goal, then you achieved it. However, from a usability standpoint, this may in turn cause the user to keep clicking on the same object, thinking there may be lines they have missed, and instead getting the same dialogue over and over again. I hope that made sense.

It's a bit difficult to balance and depends on what you're going for :D

Anyway, this was an impressive experience. I only unlocked one ending so far, so this will be another one of the games I'll revisit after I've had time to check out a bunch of other amazing jam entries! I've been nice to Lily in my first playthrough, but I'm excited to find out what happens if I'm not :) 

Thanks for the feedback!

The second playthrough is a different experience haha, it's made for people who felt bad during the first playthrough. Guess I can say it's like dessert ahhahaha

Now I'm even more curious!