Thanks a ton for playing through Sleepless and suffering through the gamebreaking bugs! I swear I playtested it a little...but probably not enough for a game of this scale. Next time, I'll devote a lot more time to playtesting everything.
I've pushed out an update that should fix things like getting two encounters in a row while also lowering the encounter rate, but you might still get ambushed by enemies after you exit a room. I wanted to put in features like a map and quest log from the start, but time constraints meant that the game was released without much QoL features. If I went and worked some more on the game, though, those will definitely be in there, along with an optional indicator for "important" NPCs. There's a lot of unused enemy designs too if you look in the enemies folder.
I'm glad you enjoyed the characters! I had a lot of fun writing them all, but I definitely wish I put some more time into making scenes and writing social links for them. Currently, the only character support that's finished is Nora and Koneru, but I had a draft of one between Xinmei and Tristia. There was supposed to be a sort of rivalry between them, with Xinmei being the chaos rep and Tristia being the law rep of the game. Xinmei definitely is best girl.