Thanks happy that you liked it :)
Pretty big Megadrive fan so yeah, the influence tends to come from that for the pixel stuff XD even if here i mixed it between the old Mechwarrior game on that system, with more modern stuff like Brigador but aimed for something in between these 2 at least gameplay wise.
Cool to hear that you played it through the end !
I wanted the difficulty to be as accessible as possible to all skill levels with it still being a bit more versatile with the character stats system, originally i wanted the characters to have even more impact on gameplay like different movement speeds and all but then i came in front of the hurdle of having to figure out what minimum speed would still remain playable and considering the time for the jam plus all i had to do at this point i decided to scrap that and went for the more simplified system that's in the final release, and of course i didn't wanted to have such a system and have every character just pilot the same colored mecha so i took the hard way and decided to have a custom paint scheme for each character, and of course even in the select menu :p so i'm happy also that you like the extra effort ^^