The scoreboard is a neat feature that I think makes up for the simplicity of the game design. The game is pretty heavily RNG dependent, which is not my personal favorite, but I can see the allure. For a 10-15 hours project, well done!
Viewing post in Damage the Walls jam comments
Thank you! Yeah, the final result was not what I wanted, but I ended up not having much time to work on it this month so just put out what I had. The exploding Stickos are a bug that I couldn't figure out so decided to just leave it and make it a "feature" of the game. Overall was a good experience trying out leaderboarding and physics - and a good lesson in pivoting based on time constraints and what you have.