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Overall this was a really good game. Very impressed by how polished it is for a jam game, and especially a solo project.

It was very fun, but too challenging. I was not able to get a very high score. the enemies just keep coming so its hard to do things like repair or use the store. Did keep the action tense.

The audio was kind of jarringly loud, but it did feel like I was stomping around in a mech, blasting an autocannon. I prefer something more toned down and musical/atmospheric, but it was realistic and fit the vibe.

Visuals were good for a one-man team.

Very original concept overall! I think having just a bit more of a map - potentially with overlooks, funnels, etc - would make it a lot easier to manage enemies, repair, and upgrades. There was already variety in the enemies moves to learn and counter, just not enough space to move in.

Many thanks! Yeah, I agree. After I made the game I thought to myself if the map was big enough for the amount of enemies that spawned (which actually were way more), so reading you comment confirms my theory, I'll take a look on that. Thanks again for commenting about both the map and audio problem.