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(+1)

cool concept, and I really liked the visuals. I can't decide if I wish the mech were easier to control, or more difficult haha I think it would be more immediately satisfying if it were easier to control, but I really like the idea of a mech that is SUPER complicated to operate. I think right now it's sitting in the middle, where it's not quite arcade, and not quite simulation, if that makes sense.

I wish I'd got around to all the millions of buttons I wanted to originally hook into it to make it complicated, haha. I even had plans for a bootup sequence, and that winch on the front was not meant to be decorative, but perhaps more to follow soon! On the upside, the current one is very drivable on gamepad. Oh, and the Q/E to rotate may also make it easier, not sure (shoulder triggers on an XBox controller).