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Awesome visual presentation and i like the music that turns chill when the game truly starts.

I also like how you made this a point and click and integrated the 2 secondary themes you chose pretty well into it.

The game's biggest issue i think is how criptic it is to figure out how to progress, the further i was able to go was, the 2 guys in the back built a counterweight elevator (the one with the washing machine)

and guys close to the mech built a sort of pulley system that allowed the mech to turn around, after that i tried pixel hunting and clicking a bit everywhere but couldn't find what to do :(

Other than that, The game has a lot of flair and visual polish, the huge scale of the mech compared to the the red stick figure people is really cool :)