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Interesting idea to horde more playable characters in an endless runner! The game seems to be running a lot faster for me than in your GIF, I suspect it is due to you calculating events by frame instead of time? Might also be why a few others have mentioned that your game is too hard/fast!

(+1)

You opened my eyes! The game has been upgraded and now the movements are scaled by fps, a lot of thanks!

The pleasure is mine! The game feels great now, love the borders you've added to the floating platforms as well!