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A member registered Aug 24, 2021 · View creator page →

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Is like a Dark souls but with chickens! Love the combat system!

Is like a Dark souls but with chickens! Love the combat system!

haha, thanks! Is bloody ketchup

necesitas desbloquear el gravitón, pista: junta los rayos cosmicos + planeta en Element Craft

muy divertido! lo vi en el stream de 0nironauta !

Same problem, I ask for the multiplayer networking course, but received an introduction to mobile games. 

I just reply to GameDev.tv to change my course. 

Did you solve your problem?

(1 edit)

Only to confirm: In the form there are 3 email addresses:

  1. The first one appears at the top.
  2. Another in the form: What is your itchio email address (The address you received a link to this form in. )
  3. The last one indicating your email in GameDev.tv 


So, if I understand correctly, I forward the mail to my friend, and he have to put his ithcio email in the first form, but use my email in the second form, 

Could you confirm is this, or is it just the other way around?

Thank you for your fast reply !

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Hi, I made the game with a friend, and only receive one mail for the free course ( mine, because the game was uploaded with my mail)
How can my friend receive the course?
Thank you very much!
This is the game ^^
https://itch.io/jam/gamedevtv-jam-2022/rate/1545050

Gracias por tu comentario Javi, cuando tienes la gameBoy, si clicas puedes summergirte en el juego (allí puedes conseguir una espada y llegar hasta una pantalla en la que pone: se acabó el juego xD)

Hola Miquel, si creo que hay algun bug q no me inicializa el audio de la escena

Yeah, I also doesn't understand. Thanks for you review I made the sprites myself! ^^

thaaanks, I'm amazed you just win pressing W, I usually bump into all the cars xD

hi, thanks for your feedback, have you cheked if you're focusing the game when pression the WASD? if you hold the W key you should be able to move...

They will become visible when the submission time ends ^^

Cito un comentario q se hizo en los premios de la michejam: "es un barco libre asaltado por dos bolivarianos"

jaja, all my friends, my family and my neighboors will join with me xD no, I'm jokin

Hi, I want to team with a friend, but I don't know if both will have the free course or only one of us...

Could you confirm please?

Perdon, parece menterio pero se nos coló un pequeño error en la imagen que no pudimos detectar. 

Sorprendente pudo infiltrarse dentro de los archivos del juego, y por ahí quedó flotando...

Disculpe las molestias,

jajaja, gracias, efectivamente el speed del barco se calcula con un video de Tcela y un toro bailando

Gracias por su comentario, detectamos el bug y ya lo corregimos, como workaround, tuvimos que poner a un pequeño tcela para indicar el fin del mundo, esperemos que lo disfrute.

Conseguí salir del mundo en busca de la mejora del arma legendaria (la que dispara pollos), pero Dany me persiguió en mi busqueda y me mató.


El doble de Tcela, el doble de diversión!

Tu juego es muy horny! Apareció un liquido blanco encima de la sucubo, pero no se q representa, alguna idea?

Quitenle el gameplay y dejen solo a la sucubo y las panties.

Me gustó mucho el juego, sobretodo el Spring Joint entre el Tenta y el Culo. 

Me lanzó cosas y me mató, deberías revisar eso.

5 Stars!

Yeah, I didn't know that I can't update the project during the gamejam, sorry for that!

Thanks for your suggestions! 

I will review each line of text and correct possible typos, also, thanks for the language toggle suggestion, I'll try that!

The game only uses two colors and the shaders do the rest, but as you say, it's hard to tell.

Did you like the gameplay? ^^

Gracias TCela! Espero que los Goombas fueran fáciles de matar... :P 

What's the sound name? It's great!

Love the concept!

Hi Zcyon, I really appreciate the time you take for making the review! 

Driven by your comments, I've uploaded a new version were the textures are slowed down, (In the next versions I'll try to experiment with the textures positions, to reduce the dizziness/eye strain further).

Also, I've added an option to control the camera speed, which turns out to be a Must-to-have in the game, after reading all the reviews!

Now, about the story and the theme: True, the cinematic took a lot of time to do and I should have prioritized reflecting the theme. 

The Story is certain not finished, but I'm a little confused you didn't get the main points of the story: Taras lives in a country surrounded by a war, lost his mother, and he wish he could disappear. Then he suddenly appear in another world and meet Fee, who affirms that is linked to Taras somehow and asks him to help her to recover his powers... (Sure, I'm not a writer haha). My plan was to hook the player wanting to know who's Fee, and advance/enrich the story introducing new conflicts to resolve. I'm very welcome to listen any suggestions from you!

About the voices: they are generated by a computer, so the emotions aren't quite well painted :( I've the experience making games with banjo kazooie voices, and in this game, I bet to put the full audio to give it a more cinematic feeling (paying the price of being emotionless...), In my previous experience, the jiggles tends to sound too comical, so they doesn't fit quite well in this game. If someday I've the resources to pay for actors I'll surely add a little of color to the voices! 

Oh yeah, I almost forgot to mention that I uploaded the last soundtrack, I think the new one is more accurate (but still seems a piece from another puzzle, and don't quite fit with the other soundtracks, like a MrPotato add-on haha)


Thank you so much for your review, really, I'm a little moved that you take your time to elaborate it.

 I'll love to hearing to you when the game finally reaches the end!

Thanks for your honest review!  The new version includes a mouse sensitivity option in the game menu (Escape) so now the player will be able to adjust the camera speed! 

Again, thanks, because this are the type of malfunctions that I don't think of when making the game, and have a great impact over the gameplay!

Thanks!! It's all done with Unity's Cinemachine package ^^  

Thanks! Did you feel the voices too "robotic" ?

Thanks! I ask twitch streamers to play my game, and all suggest that it will be nice to be able to skip the dialogues.

I've made the first one skippable, but the others will take me a little more time.

Thanks for your review man!

Thanks! I wish I've time to end the game, so you can find more adventures, and know who is Fee!

Hi Dan! Yeah I would like to continue the game. At least until Taras discovers who's Fee.


Thank you so much for your review. I will go point by point with your suggestions:

1) Texture shift: I received this suggestion several times, so the new release have the textures slowed down!

2) The camera acts as a goal point: True, that was the main idea, at least for the level 1. I thought that if the camera focus the objective, the players would know what to do, and at the same time the cinematic fit very well.  On the other hand, I've received several reviews about the camera moving so fast. Now, in the Menu of the game (Escape) you can adjust the sensitivity of the mouse ^^

3) About the voices: This I can't do so much, the voices are auto generated, and don't provide a control to give the voice more emotions (change the tone or pitch, etc). I tried to shirk that problem making more pauses, but yeah, there's a "Taras You've to escape NOW" that sounds really light. I'll investigate this problem further, thanks to pointing me out!

Do you think the voices adds to the game or I should remove it ? 

Thank you so much for your honest review!

Thanks!!  I want to introduce the opposite curvature in a second level.

Glad you liked the style of the game!

I've added the button commands in the description of the game, but I'm with you: a little tutorial will be nice

Thanks Miventech!

Glad you like it!

Thanks!! Could you elaborate a little bit?

I'll definitely investigate the texture drawing in worldspace coordinates! 

Thanks for the suggestion!